So far our rule has been that if our kid has anything below a B, he needs to catch up, but I don't love it because it seems like everything is too easy. I like this idea of encouraging him to work towards his full potential. His middle school gives almond no homework and so it often feels like he's not doing anything?
I feel you -- I swear I had so much more school work as a kid! I'm not an education expert, but it's probably for a good reason they have less homework nowadays. But it can be hard not to think they're not working hard enough! They do need challenge to stay interested, which is exactly how I talk to my kids about taking the hard path when I know they have the skills (like taking an advanced class).
Marvelous post! I’m curious if you’ve see any connection between this and the concept of gameful design? Not the gimmicky gamification but the principles of using the principles that makes games engaging in parenting. The internalization and self-motivation seems to be the potential overlap here.
So far our rule has been that if our kid has anything below a B, he needs to catch up, but I don't love it because it seems like everything is too easy. I like this idea of encouraging him to work towards his full potential. His middle school gives almond no homework and so it often feels like he's not doing anything?
I feel you -- I swear I had so much more school work as a kid! I'm not an education expert, but it's probably for a good reason they have less homework nowadays. But it can be hard not to think they're not working hard enough! They do need challenge to stay interested, which is exactly how I talk to my kids about taking the hard path when I know they have the skills (like taking an advanced class).
Marvelous post! I’m curious if you’ve see any connection between this and the concept of gameful design? Not the gimmicky gamification but the principles of using the principles that makes games engaging in parenting. The internalization and self-motivation seems to be the potential overlap here.